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Saturday, March 20 • 2:00pm - 2:20pm
Build Meaningful VR STEM Content: Let's Create on Inspirit!

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Attendees will design their own VR STEM experience on Inspirit (www.inspirit.academy). We will start by asking them to identify a gap in their STEM curriculum. They will then brainstorm ideas for how VR will solve that problem. We will end the session by having each attendee build their own VR experience and presenting their experiences to each other.

We will incorporate our research at the Stanford VHIL Lab ([vhil.stanford.edu](http://vhil.stanford.edu/)) and at the Stanford Graduate School of Education on developing technologies that support universal access to immersive learning content in this session. We focus on studying the educational and learning affordances of high-fidelity immersive VR, and very often in our field experiments, we see VR being used a few times in the classroom. We will teach participants how to align with existing curricula and systems, and existing beliefs about the technology, to support more meaningful and long-term integration. We will also cover what it takes to bridge the best practices of academic research in VR with practical considerations for making this technology work in a real-world setting (both virtual and in-person).

avatar for Amrutha Vasan

Amrutha Vasan

Sales, InspiritVR

Aditya Vishwanath

CEO/Co-Founder, Inspirit (Inspirit Learning, Inc.)

Saturday March 20, 2021 2:00pm - 2:20pm MDT
Session (Room) 19